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Saving data files in iOS

Hi, I'm testing out iOS builds of my game, and the majority of my problems (so far!) seem to be to do with File IO. I've already fixed problems to do with accessing game files ([this thread][1] solved...

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Reading a text file from an AssetBundle

I have been trying to set up a game, which creates procedurally generated meshes, using information from a set of given text files. I got this working in the Editor and Windows Standalone, using...

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iOS Streaming Assets inaccessible

I'm trying to read a number of files within a folder structure under StreamingAssets. This works fine in the editor, and the files are copied to the Raw folder with my xcode project. However, when I...

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How to access both internal AND external persistentdatapath on Android?

I've always had "preferexternal" in my AndroidManifest.xml, however I didn't have the permissions to write to external (so it was always saving to internal memory). I recently updated my app with a new...

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How to read json file in android game?

Hi there, I have few set of data store in different json file in a folder.When my game run, it will select one of the json file and load the data into the game. I use streamReader and specific the file...

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